<link rel="stylesheet" type="text/css" media="all" href="/archive/invincible.css"/>
-[za3k](/) > [games](/mygames.md) > "no, this cannot be! I AM INVINCIBLE!" (v2)
+[za3k](/) > [games](/mygames.md) > no, this cannot be! I AM INVINCIBLE! (v2)
**No, this cannot be! I AM INVINCIBLE!** is a game for 2-8 players. Half the players are Heroes (round up), and half are Villains. It's designed to be friendly for players new to storytelling games.
<link rel="stylesheet" type="text/css" media="all" href="/archive/invincible.css"/>
-[za3k](/) > [games](/mygames.md) > "no, this cannot be! I AM INVINCIBLE!"
+[za3k](/) > [games](/mygames.md) > no, this cannot be! I AM INVINCIBLE!
**No, this cannot be! I AM INVINCIBLE!** is a game for 2-8 players. Some of the players are Heroes, and some are Villains. It's designed to be short (30 minutes) and friendly for players new to storytelling games.
[za3k](/) > games
-Sometimes I made games. I make board games, card games, storytelling games, and computer games. The rules are collected here.
+sometimes I made games. I make board games, card games, storytelling games, and computer games. the rules are collected here.
-| Game | Date | Type | Complexity | Players | Tested? | Recommended? | Description |
+| game | date | type | complexity | players | tested? | recommended? | description |
|--------------------------------------------------------------------------|------------|----------------------|------------|--------------|----------|---------------|-------------|
| [loot boxes](/archive/lootboxes.md) | 2021-02-08 | storytelling | low | 2-4 | no | maybe | Players have an inventory of random items. They must use the items to solve a series of challenges.
-| ["no, this cannot be! I AM INVINCIBLE!](/archive/invincible.md) v2 | 2021-02-08 | storytelling | mid | 2-8 | no | maybe | Villains send wave after harder wave of enemies at the Heros, until they kill the Villains.
+| [no, this cannot be! I AM INVINCIBLE!](/archive/invincible.md) v2 | 2021-02-08 | storytelling | mid | 2-8 | no | maybe | Villains send wave after harder wave of enemies at the Heros, until they kill the Villains.
| [ninjas ninjas ninjas!](/archive/ninjas.md) v2 | 2021-02-07 | storytelling | mid-high | 3 | no | no | Fast, diceless storytelilng game about how cool ninjas are.
| [ultimate archwizards vs the dark Lord](/archive/ultimate_archwizard.md) | 2021-02-03 | storytelling | low | 3-5, plus GM | no | yes | One-page storytelling game about the final episode in a fight anime.
| [stupid conspiracies](/archive/conspiracies.md) | 2021-01-17 | party, competitive | low | 10+ | no | maybe | Conspiracy nutjobs try to join as many conspiracies as possible, and get as many people as possibly to believe their conspiracy.
-| [stupid russia](/archive/stupid_russia.md) | 2017 | Party, competitive | mid-high | 10+, plus GM | Yes | no | Spy directors make deals with each other, trying to report more agents than anyone else, without getting their own agents executed.
+| [stupid russia](/archive/stupid_russia.md) | 2017 | party, competitive | mid-high | 10+, plus GM | yes | no | Spy directors make deals with each other, trying to report more agents than anyone else, without getting their own agents executed.
| [colony on the moon](/archive/colony.md) | 2016-07-05 | computer (minecraft) | high | 1+ | alpha | no | A minecraft modpack. Based around providing reductionist components and having the player do their own automation.
| [volcano](https://github.com/za3k/volcano) | 2013-02-05 | computer | low-med | 1 | beta | no | An ASCII roguelike I made in college. Not much fun.