--- /dev/null
+# Loot Boxes
+Written 2021-02-08 by Zachary Vance
+
+A short storytelling game for 2-6 players. Play as long as you want, 10-60 minutes.
+
+- Each player describes their character in one or two sentences. They also have a starting inventory of any three items they want.
+- One player starts out as GM. The GM describes a challenging situation. For example the player's driver's license has expired but they need to get to the airport to pick up Rhianna.
+- The next player describes how they solve the challenge using an item in their inventory. For example, they use their Grouch Marx disguise to blend in with the orcish army.
+- When a player beats the challenge, the GM rewards them with a loot item. Items are totally random, and shouldn't relate to the challenge.
+- The player always loses the item they used to solve the challenge--all items are one-use only.
+- After the player beats the challenge, they become the GM. They choose another player, and issues that player the next challenge.
+- The game is over when it gets boring, or after a set number of challenges.
+- **Variant**: You can have one GM the entire game who does every challenge and loot reward.
+- **Variant**: When you succeed at a challenge, get two items, not one. Players start with only one item.
+
+## Acknowledgements
+- Thanks to Fenn for comments on [No, this cannot be](/archive/invincible.md) and Cards Against Humanity
| Game | Date | Type | Complexity | Players | Tested? | Recommended? | Description |
|--------------------------------------------------------------------------|------------|----------------------|------------|--------------|----------|---------------|-------------|
-| [Ultimate Archwizards vs the Dark Lord](/archive/ultimate_archwizard.md) | 2021-02-03 | Storytelling | Low | 3-5, plus GM | No | Yes | One-page storytelling game about the final episode in a fight anime.
+| [Loot Boxes](/archive/lootboxes.md) | 2021-02-08 | Storytelling | Low | 2-6 | No | Yes | Players have an inventory of random items. They must use the items to solve a series of challenges.
| ["No, this cannot be! I AM INVINCIBLE!](/archive/invincible.md) v2 | 2021-02-08 | Storytelling | Medium | 2-8 | No | Maybe | Villains send wave after harder wave of enemies at the Heros, until they kill the Villains.
-| [Stupid Conspiracies](/archive/conspiracies.md) | 2021-01-17 | Party, competitive | Low | 10+ | No | Maybe | Conspiracy nutjobs try to join as many conspiracies as possible, and get as many people as possibly to believe their conspiracy.
+| [Ultimate Archwizards vs the Dark Lord](/archive/ultimate_archwizard.md) | 2021-02-03 | Storytelling | Low | 3-5, plus GM | No | Yes | One-page storytelling game about the final episode in a fight anime.
| ["No, this cannot be! I AM INVINCIBLE!](/archive/invincible1.md) v1 | 2021-02-07 | Storytelling | Medium | 2-8 | Yes | No | Villains send wave after harder wave of enemies at the Heros, until they kill the Villains.
| [Ninjas Ninjas Ninjas](/archive/ninjas.md) | 2021-02-07 | Storytelling | Medium | 3 | No | No | Fast, diceless storytelilng game about how cool ninjas are.
+| [Stupid Conspiracies](/archive/conspiracies.md) | 2021-01-17 | Party, competitive | Low | 10+ | No | Maybe | Conspiracy nutjobs try to join as many conspiracies as possible, and get as many people as possibly to believe their conspiracy.
| [Stupid Russia](/archive/ninjas.md) | 2017 | Party, competitive | Medium | 10+, plus GM | Yes | No | Spy directors make deals with each other, trying to report more agents than anyone else, without getting their own agents executed.
| [Colony on the Moon](/archive/colony.md) | 2016-07-05 | Computer (minecraft) | High | 1+ | Alpha | No | A minecraft modpack. Based around providing reductionist components and having the player do their own automation.
| [Volcano](https://github.com/za3k/volcano) | 2013-02-05 | Computer | Low-Med | 1 | Beta | No | An ASCII roguelike I made in college. Not much fun.