]> git.za3k.com Git - za3k.git/commitdiff
logic potions
authorZachary Vance <za3k@za3k.com>
Fri, 15 Oct 2021 23:52:06 +0000 (16:52 -0700)
committerZachary Vance <za3k@za3k.com>
Fri, 15 Oct 2021 23:52:17 +0000 (16:52 -0700)
games/index.md
games/logic_potions.md

index 266cc9e771d485346ceb1e9f02fba036e8fbdad2..5a7319db553d0e28bcdf9ff40a1d6f397db3703a 100644 (file)
@@ -2,19 +2,31 @@
 
 sometimes I made games. I make board games, card games, storytelling games, and computer games. the rules are collected here.
 
+## recommended
+
 | game                                                                     | date       | type                 | complexity | players      | tested?  | recommended?  | description |
 |--------------------------------------------------------------------------|------------|----------------------|------------|--------------|----------|---------------|-------------|
-| [doubledore](doubledore)                                                 | 2021-06-06 | card                 | low        | 2            | yes      | no            | a tower-defense card game. when you defeat a monster, it attacks your opponent instead.
-| [faux pas](faux_pas)                                                     | 2021-04-28 | cooperative          | mid        | 3-8          | no       | maybe         | a "visible role" game, where everyone knows your secret identity except you. try to enter the dining room in order of nobility rank.
 | [doodle adventures](doodle_adventures)                                   | 2021-03-29 | drawing              | low        | 1-6          | no       | yes           | listen as a premade story is revealed, and doodle what happens.
-| [emperical zendo](emperical_zendo)                                       | 2021-03-19 | board                | mid        | 2-8          | no       | no            | a variant on traditional zendo, where you score points for predicting the rule but never guess the rule outright.
-| [logic potions](logic_potions)                                           | 2021-03-13 | board                | high       | 2-4          | no       | no            | a potion-brewing game. not about logical deduction, but about logical deduction clues themselves
-| [deadly education rpg](deadly)                                           | 2021-02-12 | roleplaying          | mid        | 2-6, plus GM | no       | no            | a traditional pen-and-paper roleplaying game based on the affinity-based magic system from Naomi Novik's "A Deadly Education"
+| [logic potions](logic_potions)                                           | 2021-03-13 | board                | high       | 2-4          | yes      | maybe         | a potion-brewing game. not about logical deduction, but about logical deduction clues themselves
 | [loot boxes](lootboxes)                                                  | 2021-02-08 | storytelling         | low        | 2-4          | yes      | maybe         | "Car trip" game. Players have an inventory of random items. They must use the items to solve a series of challenges.
 | [no, this cannot be! I AM INVINCIBLE!](invincible) v2                    | 2021-02-08 | storytelling         | mid        | 2-8          | yes      | yes           | Villains send wave after harder wave of enemies at the Heros, until they kill the Villains.
-| [ninjas ninjas ninjas!](ninjas) v2                                       | 2021-02-07 | storytelling         | mid-high   | 3            | no       | no            | Fast, diceless storytelilng game about how cool ninjas are.
 | [ultimate archwizards vs the dark Lord](ultimate_archwizard)             | 2021-02-03 | storytelling         | low        | 3-5, plus GM | yes      | yes           | One-page storytelling game about the final episode in a fight anime.
+
+## untested
+
+| game                                                                     | date       | type                 | complexity | players      | tested?  | recommended?  | description |
+|--------------------------------------------------------------------------|------------|----------------------|------------|--------------|----------|---------------|-------------|
+| [faux pas](faux_pas)                                                     | 2021-04-28 | cooperative          | mid        | 3-8          | no       | maybe         | a "visible role" game, where everyone knows your secret identity except you. try to enter the dining room in order of nobility rank.
+| [emperical zendo](emperical_zendo)                                       | 2021-03-19 | board                | mid        | 2-8          | no       | no            | a variant on traditional zendo, where you score points for predicting the rule but never guess the rule outright.
+| [deadly education rpg](deadly)                                           | 2021-02-12 | roleplaying          | mid        | 2-6, plus GM | no       | no            | a traditional pen-and-paper roleplaying game based on the affinity-based magic system from Naomi Novik's "A Deadly Education"
+| [ninjas ninjas ninjas!](ninjas) v2                                       | 2021-02-07 | storytelling         | mid-high   | 3            | no       | no            | Fast, diceless storytelilng game about how cool ninjas are.
 | [stupid conspiracies](conspiracies)                                      | 2021-01-17 | party, competitive   | low        | 10+          | no       | maybe         | Conspiracy nutjobs try to join as many conspiracies as possible, and get as many people as possibly to believe their conspiracy.
+
+## flops
+
+| game                                                                     | date       | type                 | complexity | players      | tested?  | recommended?  | description |
+|--------------------------------------------------------------------------|------------|----------------------|------------|--------------|----------|---------------|-------------|
+| [doubledore](doubledore)                                                 | 2021-06-06 | card                 | low        | 2            | yes      | no            | a tower-defense card game. when you defeat a monster, it attacks your opponent instead.
 | [stupid russia](stupid_russia)                                           | 2017-10-29 | party, competitive   | mid-high   | 10+, plus GM | yes      | no            | Spy directors make deals with each other, trying to report more agents than anyone else, without getting their own agents executed.
 | [colony on the moon](colony)                                             | 2016-07-05 | computer (minecraft) | high       | 1+           | alpha    | no            | A minecraft modpack. Based around providing reductionist components and having the player do their own automation.
 | [volcano](https://github.com/za3k/volcano)                               | 2013-02-05 | computer             | low-med    | 1            | beta     | no            | An ASCII roguelike I made in college. Not much fun.
index f3ea1dd7687b0d0b82c99813f9c4ebca993bd15e..cbc72aca334063c70492a1e43e7a83742bb0055a 100644 (file)
@@ -221,3 +221,6 @@ For anyone curious, the rules of Mathematical Go Fish were something like:
 - You lose if you give someone a card and someone proves you don't have it.
 - You win if you show someone lost.
 - You win if you can prove a contradiction.
+
+### playtesting
+- playtested with one friend. intimidatingly long rules but I think not actually that bad. main problem was lack of replayability. the easiest thing to forget was that the new rule had to invalidate the most recent brew. overall my feeling was that it's a good base. the randomized potion ingredients did not make a significant impact on play and added steps. it might be good to change the rules so they are always of the form "If ... THEN it is NOT red".