--- /dev/null
+[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](players1.md) > recaps
+
+See the discord for the latest recaps. I'll copy them over here every once in a while.
+---
+Session 23: 2021-05-26
+
+Zorinn and the party go to meet the chronurgist Eroan Jian, who finishes the last of Zorinn's book, and offers to take him as an apprentice long-term. The party then visits the Roughshade Monestary, with its world-famous library. They buy several books (including magic books, a map of the wastes, and some smut). and do some research. There, they talk to two scholars: Lo Rodon about the ruins filled with shadows they visited, and Pui Ni about the history of Humlend. They go play at the beach. Cal goes back to visit Eroan again, giving him a warning about hurting innocents. The party book a series of short ship voyages back to Canyonport "off-screen", lugging back some books for Strew Havenore.
+
+The current date is Year 422, Day 108 (Silence).
+---
+Session 22: 2021-05-19
+
+Becket more or less dropping out (for the forseeable future), Mackian joining.
+
+The party leaves the Mirage of Dreams Inn and heads south. They run into some ruins, where they find strange shadows and lose their won shadows. Zorinn uses detect magic, and is blinded by the strength of the runes. They are some kind of coldbliss from the Arcane Flowering. They overshoot the Rifts to the west, and lose a little time. They rescue Makian, who had been hanging by his fingers on a ledge partway down a canyon. They cross using an ice bridge, and ignore the whispers and skeletons down the canyon. Continuing on, Makian spots a glowing cave, the hidden mushroom village his group had been looking for originally. The mushroom people seem friendly but the party and the mushroom people can't communicate, so they quickly leave.
+
+The party reaches Va Popli in Bat Vadyne, where they immediately stop at the restaurant owned by their Watch contact, Barlar. They want to arrange some kind of tax structure, bu there's no centralized government. Barlar suggests finding a sponsor to pay the tax. They head to the workshop of Jescasti, a well-known philanthropist, who ends up buying the ewer of endless water outright instead. They party will send Va Popli a second decanter once it's made, from Canyonport.
+
+Level 4 reached.
+
+The current date is Year 722, Day 95 (Loyalty).
+---
+Session 21: 2021-05-12
+
+The party talks to the orcs, but they end up fighting. The party is divided over whether attacking the orcs is legitimate, and fights amongst themselves. They bring the orc (Smelly) back to the town for the night, and make him lead them to his camp. He shows them a campfire, but the party threatens and beats him until he reveals the real orc warcamp, with 150 orcs and at least one giant wolf. They return to town, turning him over to the prison, and the guard runs off to tell someone about the warcamp. They try to get Neville at the Bracklehull Merchants Association to pay them without success.
+
+They decide to leave for Bat Vadyne, and will travel by foot over the wastes (it will take 2-3 weeks). They stop by Fort Hydra to prepare, and set off after selling their horse and wagon. Four days in, they succcessfully find the Mirage of Dreams Inn, the last outpost before Bat Vadyne.
+
+The current date is Year 722, Day 78 (Charity).
+---
+Session 20: 2021-05-05
+
+The party talk to Grub and decided to go to Bat Vadyne to deliver them water. They shopped for magic items, finding some nice ones, and argued in- and out- of character about selling their iron ewer of endless water. They bought horses and a wagon, travelling south to the Bracklehull Merchants' association, where they talk to an unhelpful secretary about recent orc attacks. They managed to find an attacked merchant, and got information that the attack happened north of Bracklehull. Disguising their wagon as merchants' wagon, they headed north, where they spotted orcs coming up on them.
+
+The current date is Year 722, Day 71 (Charity)
+---
+Session 19: 2021-04-28
+
+The party found the Black Oracle, but there was a scary shadow creature in there. They defeated the shadow, and asked all their given questions, plus one accidental one--deciding not to ask any of their own in favor of getting money. The party exited the name immediately for safety, paid their assistants, and received a bonus of a bag of holding. They have several letters offering work at the house.
+
+The current date is Year 422, Day 67 (Loyalty)
+---
+Session 18: Cancelled
+---
+Session 17: 2021-04-07
+
+Welcome to William Johnson.
+
+The party fights a ghost, and wins. During the fight they meet a mysterious stranger, William Johnson, who assists. They retreat back to the mages' guild to rest and recuperate, where they calculate that at a cost of 4500sp each, they can heal only one person--they select Zorrinn. Four of the NPCs leave (some bitter about not being healed), and are replaced. The party returns to the maze and cautiously approaches what used to be an unconscious minotaur.
+
+The current date is Year 422, Day 67 (Loyalty)
+---
+Session 16: 2021-03-31
+
+Corvus on a long break due to work stuff.
+
+The party continues to explore the maze. They find several doors, and kick and an unlocked one. It's covered in bells, and they alert a nearby minotaur. They defeat it, knocking it unconscious. They continue to explore with their flunkies, encountering and kiting a gelatinous cube, which eventually stops moving. The party picks a lock on the door to the north, finding inside a furious ghost who terrifies and ages them. They begin to flee.
+
+The current date is Year 422, Day 66 (Silence).
+---
+Session 15: Cancelled
+---
+Session 14: Cancelled
+---
+Session 13: Cancelled
+---
+Session 12: 2021-03-03
+
+The trial takes place. Felicia Pinkvine explains the situation, the charges, and sentences the accused. Laurel Fallenditch is censured, stripped of her priesthood, and banished from Aldenmarsh for heresy. Ella "Storm" Baker" is given a mark and fined for assaulting a guard. River Shipwright is given a (second) mark and fined for instigating the riot. Kylie Smallmountain is not sentenced. The party talks to the Watch, and decides not to pursue Laurel farther as she's banished.
+
+Segarrelion hires the party to ask a list of questions to the Black Oracle. They and 9 volunteers are teleported to the Minotaur's Maze, in Four Spires. They begin exploring the maze, and evade a pit trap.
+
+Level 3 reached.
+
+The current date is Year 422, Day 66 (Silence).
+---
+Session 11: 2021-02-24
+
+Zorinn questions Laurel Fallenditch. Corvus questions River Shipwright, Kylie Smallmountain, and Ella "Storm" Baker. They submit boring written reports to John Elfwood about what they found. Zorinn looks into possible heresy charges at the High Sept. Becket looks into law and finds two case histories of heresy. Zorrinn takes Becket on a "date?". It is the morning of the day of the trial.
+
+The current date is Year 422, Day 63 (Truth).
+---
+Session 10: 2021-02-17
+
+Becket gets into the jail, but Iong Duan (the clerk) doesn't really believe his story, and finds his thieves' tools. He and Laurel Fallenditch talk a while about what started the riot (hooligans?) and whether she would support a revolutionary group or want to see them brought to justice. Becket remembers they might have an in with the investigator. Heading to the Watch house, they talk to Grub, and then Rerdar, a member of another investigation team who offers to get other party members on the riot/Fallenditch investigation team. The party goes to Church. Cal and Becket research the symbol Cal saw when his parents were attacked. The whole party goes to the Watch safehouse. Cal and Becket have vouched for the other party members, and they were all told about the Watch. They join as members, swearing an oath.
+
+The current date is Year 422, Day 61 (Light). The trial is scheduled for Day 63 (Truth).
+---
+Session 9: 2021-02-10
+
+The party talked to the jail clerk. They didn't get let in, but he was sympathetic to Cal's parents knowing Laurel Fallenditch. A brief explanation of the Aldenmarsh legal system. Becket talks to Stumpy, who tells him the judge for the case is Felicia Pinkvine and the Head Inspector is John Elfwood. A new graffiti symbol is appearing, a crossed out Baneth symbol, which might be the symbol of the resistance. Zorinn meets someone at the mage's guild, Saryarus Aejeon. The party house-shops, eventually buying a house in the Foreign quarter from Angrim Ironhead for 3000 sp, and equips it with furniture. Becket sneaks into the jail by rooftop and wakes up Laurel Fallenditch, who is reluctant to talk to a stranger sneaking into the jail without a clear explanation of what's going on. He says they will return during the day tomorrow and talk in her cell.
+
+The current date is Year 422, Day 59 (Silence).
+---
+Session 8: 2021-02-03
+
+Mirinda left permanently.
+
+The group helps people warm up at the ruins of the Farm in Snaketon. Zorinn discovers he has the Shrieks, and Cal cures Zorinn and Corvus. The party returns to Canyonport during the Whirling Festival. They deliver all magical items and books to Leonard Kernelman as requested, receiving 1000sp each reward. Zorinn learns about book repair. Cal gets a letter from Skarra. The party discusses getting a warehouse over dinner, then goes out to enjoy the festival. Becket climbs a 5-story tree, getting a yellow sash from the top. The party bonds. The next morning, the Grub tells Cal and Becket about a priest of Baneth who wrote and spoke out against the church the day before and was arrested, giving them a copy of the criticisms. They party convenes and decides to visit the jail.
+
+The current date is Year 422, Day 57 (Charity).
+---
+Session 7: 2021-01-27
+
+The group investigates a stone house, discovers it more of a storage room, fights 2 snakes and 1 toad, the toad leaves and snakes are killed. Corvus investigate upstairs, while Zorrinn casts detect magic and investigates around the area. Zorrinn finds a barrel without a bottom, leading to a chute. Corvus finds a large water pool with a house in the center. Tries to swims and gets nibbled by fish. Rest of the party joins upstairs and we make our way over the water killing the fish. Inside the house, we look for the goods, find a crazy man, knock him out and kill him. Find 3/4 things, water starts draining. Leave the house for safety, Zorrinn gets swept away in the water. Cal and Elira return to the house and get the final item. Mirinda tries to find Zorrin and find him at the farm which is now a lake. A couple of people died, some of Zorrinns paper based items are wreck and he has a laughing fit.
+---
+Session 6: 2021-01-20
+
+party found the ring, joined the wizerds guild. Heading to snaketon to recover stolen goods. Lved up
+
+Level 2 reached.
+---
+Session 5: 2021-01-13
+
+After a kerfuffle in the tavern a few adventures decide to try their hands at the special contest running in Canyonport. After a bit of trouble Cal got a ring from Maros (a member of the mages guild) and was told it was a clue and a few hours later the ring started to glow. With more hours spent the group mapped out the area it glows in and searched it the best they could, after a sleep and meeting in the morning the group starts to plan what's next.
+---
+Session 4: 2021-01-06
+
+Kray dropped out.
+
+The party interrogated the bandits, finding the location of the bandit camp. They confronted the bandits, and everyone was knocked out or died. Roland was briefly interrogated, and the survivors' throats were slit.
+
+TPK: Total Party Kill.
+
+Next session, we will start with a new party, in Canyonport. There will be no separate session zero this time.
+---
+Session 3: Cancelled
+---
+Session 2: Cnacelled
+---
+Session 1: 2020-12-16
+
+James Caldoni offered the party a pardon, gold, and training if they took care of a problem for the Church. They need to find some bandits on the road to Fort Eryfast, stop them, and find out who may have hired them. They set out in a wagon with Clerk Cassanda. Along the way, they play tricks on each other, drink beer, and kill a crocodile. They defeat the bandits.
+---
+Session 0: 2020-12-09
+
+Everyone said hi! Everyone seems like nice people
+
+IN game:
+Characters are all in jail, with evidence of a serious crime against them. They have not yet been sentenced to a specific punishment.
+
+OUT of game:
+- Everyone can make all December sessions.
+- Dodge will listen in on mute to games, and help with rules. Direct basic rules questions to him in PM, and I'll ask him questions in voice
+- Standby players will join if players leave, not just sub in for a session, and we may wait until we hit 4 or even 3 players (2+ leave) to reduce the group size if needed.
+- XP will be encounter-based (not milestone-based) and shared among the party. Players will get some XP tokens to reward each other for roleplaying. Leveling up is between sessions.(edited)