From: Zachary Vance Date: Mon, 31 May 2021 04:31:02 +0000 (-0700) Subject: add nav structure, copy roll20 notes X-Git-Url: https://git.za3k.com/?a=commitdiff_plain;h=c204f7f2066112e983179d99f7cc7c0da608ce66;p=za3k.git add nav structure, copy roll20 notes --- diff --git a/aldenmarsh/about.md b/aldenmarsh/about.md index 69c6d29..c53e023 100644 --- a/aldenmarsh/about.md +++ b/aldenmarsh/about.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > about + # About ## When and where - Play is by voice on Discord, and on roll20. diff --git a/aldenmarsh/agaria.md b/aldenmarsh/agaria.md index 577c379..e044e73 100644 --- a/aldenmarsh/agaria.md +++ b/aldenmarsh/agaria.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > agaria + # Country, Agaria ## Facts **Population**: 100,000 diff --git a/aldenmarsh/aldenmarsh.md b/aldenmarsh/aldenmarsh.md index 6b6157a..61e96db 100644 --- a/aldenmarsh/aldenmarsh.md +++ b/aldenmarsh/aldenmarsh.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > aldenmarsh + #Country, Aldenmarsh ## Map ![Map of Aldenmarsh](aldenmarsh.png) diff --git a/aldenmarsh/average_gold.md b/aldenmarsh/average_gold.md index dba20bc..1b293e0 100644 --- a/aldenmarsh/average_gold.md +++ b/aldenmarsh/average_gold.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > average gold + # Starting Silver Level 1 starting equipment diff --git a/aldenmarsh/bal_moshi.md b/aldenmarsh/bal_moshi.md index 38a840e..4a91709 100644 --- a/aldenmarsh/bal_moshi.md +++ b/aldenmarsh/bal_moshi.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > bal moshi + # Country, Bal Moshi ## Facts **Population**: 400,000 diff --git a/aldenmarsh/bal_traki.md b/aldenmarsh/bal_traki.md index ea22027..520d6c4 100644 --- a/aldenmarsh/bal_traki.md +++ b/aldenmarsh/bal_traki.md @@ -1,4 +1,6 @@ -# Country, Bal Moshi +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > bal traki + +# Country, Bal Traki ## About The Traki empire borders Humland. diff --git a/aldenmarsh/baneth.md b/aldenmarsh/baneth.md index 4d10bf2..c6c9741 100644 --- a/aldenmarsh/baneth.md +++ b/aldenmarsh/baneth.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [lore](lore.md) > baneth + # Baneth God: **Baneth** "The True See-r" diff --git a/aldenmarsh/bat_vadyne.md b/aldenmarsh/bat_vadyne.md index e82fdfd..cb17efb 100644 --- a/aldenmarsh/bat_vadyne.md +++ b/aldenmarsh/bat_vadyne.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > bat vadyne + # Country, Bat Vadyne ## Facts **Population**: 10,000 diff --git a/aldenmarsh/build.md b/aldenmarsh/build.md index dc78b9b..63311fa 100644 --- a/aldenmarsh/build.md +++ b/aldenmarsh/build.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > character creation + # Character Creation 1. **Once you start rolling dice (attributes, HP, or starting GP), no takebacks**. If you don't like your rolls, tough. 1. Generally, if you want to make some changes to fit your character idea, ask! I'm pretty open to it, and while I might not always say yes, I'll at least offer an alternative. Anything aesthetic-only will almost certainly be approved (ex. changing spell descriptions without changing game effects, or changing what starting equipment looks like). diff --git a/aldenmarsh/canyonport.md b/aldenmarsh/canyonport.md index b26f47f..8686b77 100644 --- a/aldenmarsh/canyonport.md +++ b/aldenmarsh/canyonport.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > canyonport + #City, Canyonport ## Map ![Map of Canyonport](canyonport.png) diff --git a/aldenmarsh/coins.md b/aldenmarsh/coins.md index d50b359..78ebc41 100644 --- a/aldenmarsh/coins.md +++ b/aldenmarsh/coins.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [lore](lore.md) > aldenmarsh coins + Aldenmarsh uses silver bits (cp), silver coins (sp), and silver rounds (gp)--silver coins in three sizes. Silver or gold bars are often used for very large sums of money. The coins are minted by the Silver Hall, and used everywhere in the region, not just Aldenmarsh. In Aldenmarsh, gems are valuable but rarely used as money. diff --git a/aldenmarsh/copper_kingdom.md b/aldenmarsh/copper_kingdom.md index b5c7ad3..68b0b39 100644 --- a/aldenmarsh/copper_kingdom.md +++ b/aldenmarsh/copper_kingdom.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > copper kingdom + # Country, Copper Kingdom ## Facts **Population**: 40,000 diff --git a/aldenmarsh/council.md b/aldenmarsh/council.md index d9a7aef..9d71c50 100644 --- a/aldenmarsh/council.md +++ b/aldenmarsh/council.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [lore](lore.md) > council of aldenmarsh + Council of Aldenmarsh === diff --git a/aldenmarsh/days_of_week.md b/aldenmarsh/days_of_week.md index 55f940c..6fbf293 100644 --- a/aldenmarsh/days_of_week.md +++ b/aldenmarsh/days_of_week.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [lore](lore.md) > days of the week + Aldenmarsh years are 350 days long. The calendar drifts about two weeks a year (it doesn't match how long seasons are) Aldenmarsh's year system is numbered from the founding of Aldenmarsh. Each year is divided exactly into 50 weeks of 7 days each. Aldenmarsh hasn't used months for a couple centuries. Normally the date is writteh like: "Year 422, Charity 43", which would be followed by "Year 422, Patience 44". diff --git a/aldenmarsh/divination.md b/aldenmarsh/divination.md index f1973b2..c432eb4 100644 --- a/aldenmarsh/divination.md +++ b/aldenmarsh/divination.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [lore](lore.md) > divination in aldenmarsh + In [Aldenmarsh](aldenmarsh.md), divination spells are prohibited by law--they are reserved for use by the Church of [Baneth](baneth.md) only. - They're absolutely allowed in building your character they're only prohibited by the government in-game, not by the DM. - Spells marked with * below are available for [sale](spell_sales.md) by the Church of Baneth. diff --git a/aldenmarsh/dwarven_reach.md b/aldenmarsh/dwarven_reach.md index f299b49..d3c9f41 100644 --- a/aldenmarsh/dwarven_reach.md +++ b/aldenmarsh/dwarven_reach.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > dwarven reach + # Country, Dwarven Reach ## Facts **Population**: 200,000 diff --git a/aldenmarsh/eldwood.md b/aldenmarsh/eldwood.md index 1fae418..37e2b34 100644 --- a/aldenmarsh/eldwood.md +++ b/aldenmarsh/eldwood.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > eldwood + # Country, Eldwood ## Facts diff --git a/aldenmarsh/four_spires.md b/aldenmarsh/four_spires.md index 15d4bad..57f967a 100644 --- a/aldenmarsh/four_spires.md +++ b/aldenmarsh/four_spires.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > four spires + # Country, Four Spires ## Facts diff --git a/aldenmarsh/graghesh.md b/aldenmarsh/graghesh.md index ddab248..e98fd8b 100644 --- a/aldenmarsh/graghesh.md +++ b/aldenmarsh/graghesh.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > grag'hesh + # Country, Grag'hesh ## Facts **Population**: 130,000 diff --git a/aldenmarsh/holidays.md b/aldenmarsh/holidays.md index e2cd8e1..ac882a1 100644 --- a/aldenmarsh/holidays.md +++ b/aldenmarsh/holidays.md @@ -1,2 +1,4 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [lore](lore.md) > aldenmarsh holidays + - Day 32-34. Harvest festival. South (Ulaa) areas. "County Fair". Jungle gym set up for kiddies. - Day 56. Whirling Festival. Named after a vine with seeds similar to maple helicopters. Food and performances during the day--dancing, juggling, and puppet shows. Water wrestling and "tree" climb contest. Spicy seafood street food (tandori octopus, blackened fish balls on a stick). Lanterns and pinwheels. Keeps going until late at night--fire-based performing and more sexy dancing after the kids are asleep. diff --git a/aldenmarsh/house_rules.md b/aldenmarsh/house_rules.md index 20bfe36..8c8b4bd 100644 --- a/aldenmarsh/house_rules.md +++ b/aldenmarsh/house_rules.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > house rules + # House Rules - See [Character Creation](build.md) rules for allowed classes, races, and gods. - Mostly we're using rules as written, nothing too crazy. diff --git a/aldenmarsh/humlend.html b/aldenmarsh/humlend.html index 24bdea1..51b1426 100644 --- a/aldenmarsh/humlend.html +++ b/aldenmarsh/humlend.html @@ -2,6 +2,8 @@ Humlend clickable map +

za3k > aldenmarsh > maps > humlend

+

Continent, Humlend

Non-clickable version of map diff --git a/aldenmarsh/hundred_wonders.md b/aldenmarsh/hundred_wonders.md index ce99efc..bc9940e 100644 --- a/aldenmarsh/hundred_wonders.md +++ b/aldenmarsh/hundred_wonders.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [lore](lore.md) > the hundred wonders + # Hundred Wonders The Hundred Wonders were created about 800 years ago, the same time arcane magic appeared in the world. The origins of most of them are uncertain--they appeared very suddenly, sometimes causing huge or violent change. The name is not literal--there is no complete list of wonders, but there are 50-200 of them in the world. diff --git a/aldenmarsh/index.md b/aldenmarsh/index.md index 91616da..1ec9221 100644 --- a/aldenmarsh/index.md +++ b/aldenmarsh/index.md @@ -1,3 +1,5 @@ +[za3k](/) > aldenmarsh + # Aldenmarsh Campaign Welcome! If you're reading this you're playing in my online campaign. Session recaps are on the discord. diff --git a/aldenmarsh/lore.md b/aldenmarsh/lore.md index 95c8358..acff8af 100644 --- a/aldenmarsh/lore.md +++ b/aldenmarsh/lore.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > lore + # Lore ## [Aldenmarsh](aldenmarsh.md) Info - [Canyonport](canyonport.md) diff --git a/aldenmarsh/lorille.md b/aldenmarsh/lorille.md index 4cbea19..3920562 100644 --- a/aldenmarsh/lorille.md +++ b/aldenmarsh/lorille.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > lorille + # Country, Lorille ## Facts diff --git a/aldenmarsh/magic_items.md b/aldenmarsh/magic_items.md index 4de8fc9..e1b2892 100644 --- a/aldenmarsh/magic_items.md +++ b/aldenmarsh/magic_items.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [lore](lore.md) > magic items for sale + # Magic Item Pricelist ## Canyonport diff --git a/aldenmarsh/magic_sea.md b/aldenmarsh/magic_sea.md index 78492e9..f383c79 100644 --- a/aldenmarsh/magic_sea.md +++ b/aldenmarsh/magic_sea.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > magic sea + # Landmark, Magic Sea The Magic Sea is a freshwater sea created about 800 years ago. It is one of the [Hundred Wonders](hundred_wonders.md). The water is so pure that there are no fish or other animal life in the sea. diff --git a/aldenmarsh/maps.md b/aldenmarsh/maps.md index 829f575..96a27d3 100644 --- a/aldenmarsh/maps.md +++ b/aldenmarsh/maps.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > maps + # Maps - [Humlend clickable map](humlend.html) - [Aldenmarsh](aldenmarsh.md) diff --git a/aldenmarsh/maris.md b/aldenmarsh/maris.md index 45f28f5..afe07fc 100644 --- a/aldenmarsh/maris.md +++ b/aldenmarsh/maris.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > maris + # Country, Maris # City, Free City of Maris diff --git a/aldenmarsh/mond.md b/aldenmarsh/mond.md index cad0bf2..439d020 100644 --- a/aldenmarsh/mond.md +++ b/aldenmarsh/mond.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > mond + # Country, Mond ## Facts **Population**: 500,000 diff --git a/aldenmarsh/nathnan.md b/aldenmarsh/nathnan.md index cb8c8f4..31b1ed6 100644 --- a/aldenmarsh/nathnan.md +++ b/aldenmarsh/nathnan.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > nathnan + # Country, Nathnan ## Facts **Population**: 150,000 diff --git a/aldenmarsh/nobility.md b/aldenmarsh/nobility.md index 6def478..64261e1 100644 --- a/aldenmarsh/nobility.md +++ b/aldenmarsh/nobility.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [lore](lore.md) > nobility + # Nobility ## Ranks of nobility. diff --git a/aldenmarsh/north_daylia.md b/aldenmarsh/north_daylia.md index c6d7649..07b05b0 100644 --- a/aldenmarsh/north_daylia.md +++ b/aldenmarsh/north_daylia.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > north daylia + # Country, North Daylia ## Facts **Population**: 30,000 diff --git a/aldenmarsh/north_humlend.md b/aldenmarsh/north_humlend.md index 9e8afbc..22e247f 100644 --- a/aldenmarsh/north_humlend.md +++ b/aldenmarsh/north_humlend.md @@ -1,3 +1,4 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > north humlen # Country, North Humland ## Facts **Population**: 70,000 diff --git a/aldenmarsh/party/becket.md b/aldenmarsh/party/becket.md index 1d5b8bb..42c8ce4 100644 --- a/aldenmarsh/party/becket.md +++ b/aldenmarsh/party/becket.md @@ -1,8 +1,10 @@ -# Becket Riend +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > becket riend Group lore: - [Places the party has visited](visited.md) +- [Laurel Fallenditch's Reforms](laurel_fallenditch.md) +- [The Black Oracle](black_oracle.md) Private lore: diff --git a/aldenmarsh/party/black_oracle.md b/aldenmarsh/party/black_oracle.md new file mode 100644 index 0000000..8de20f8 --- /dev/null +++ b/aldenmarsh/party/black_oracle.md @@ -0,0 +1,45 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > the black oracle + +## About the Black Oracle + +- The Black Oracle is a magical artifact, a huge stone set of lips. It is one of the Hundred Wonders. +- The oracle answers any factual question put to it which can be answered in a few words. It only ever answers one question per person, but it answers up to 14 questions per year. It has between 0 and 14 questions remaining this year. +- If a question cannot be answered in a few words, or if it is nonsense, the oracle says nothing. If two consecutive questions are not answered, that person is counted as having received an answer, and one of its 14 questions has been used up. +- It can answer questions in any language, but please ask all questions exactly as phrased, in the original language. +- Light interfere with the oracle--questions asked in light may not work, or may receive incorrect answers. +It answers all questions said aloud in the room. Avoid asking questions while on your mission for safety. +- After it has answered 14 questions, or if it is exposed to magical light, it teleports hundreds of miles. + +## Instructions from the Canyonport Mages Guild + +*Segarellion says: As a group, you will be paid 1000sp per question answered. If any volunteers die, their next of kin will be paid 1000sp in hazard pay.* + +You will need to bring a group of at least 14 people to the Black Oracle, and ask it questions on behalf of the Mages' Guild. + +Ask these exact questions, in this exact order (skipping as instructed). Have at least two separate people record all answers carefully. + +01. What is the number written on a piece of paper in the red-stained lockbox of the Chief Warlock of the Mage's Guild in Four Spires? +02. Where can a naturally petrified wyvern be found? +03. Where is the nearest book on coldbliss? +04. Only if there is no answer to #3: Is there a book on coldbliss? +05. Where is the nearest permanent portal to Faerie? +06. How many spies are in the high council of the Mages' Guild of Aldenmarsh? +07. Only if the answer to #6 was TWO OR HIGHER: What are the first and last initials of the spies on the high council of the Mages' Guild of Aldenmarsh? +08. Only if the answer to #5 is outside the Magic Sea: Who will willingly provide the greatest assistance to the Mages Guild of Aldenmarsh in creating a 300-foot diameter, permanent portal to Faerie? +09. Only if the answer to #6 is ONE OR HIGHER: When is the next currently planned invasion of Aldenmarsh by another country? +10. Only if the answer to #9 is in the next 10 years: Elaborate, who plans to invade Aldenmarsh? +11. When was the Black Oracle created? +12. Where is the nearest permanent portal to another plane? +13. D'lak, h'lath, d'clin, wurglen. +14. Who last saw Septimare alive? +15. Who is the closest living relative of King Johann Goldmiller II of Aldenmarsh? +16. Only if the answer to #11 is between 450 and 468 years ago: Was the Black Oracle created by coldbliss? +16. Only if the answer to #11 is between 473 and 500 years ago: Was the Black Oracle created by coldbliss? +17. If the answer to #13 was D'lan: Prang hotep, e jangro da? +18. Where is the material plane? +19. Only if no answer to #18: What is the material plane? +20. What are the Children of Elden secretly planning? + +# Answers + +If you wrote down the answers, let me know and I can copy-paste them here. diff --git a/aldenmarsh/party/cal.md b/aldenmarsh/party/cal.md index cfd4df9..f88d3ad 100644 --- a/aldenmarsh/party/cal.md +++ b/aldenmarsh/party/cal.md @@ -1,5 +1,12 @@ -# Calaum Cadell +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > calaum cadell + +Group lore: + +- [Places the party has visited](visited.md) +- [Laurel Fallenditch's Reforms](laurel_fallenditch.md) +- [The Black Oracle](black_oracle.md) Private lore: - [The Watch](watch.md) +- [Letters from Skarra](skarra.md) diff --git a/aldenmarsh/party/corvus.md b/aldenmarsh/party/corvus.md index 530bf27..185dc76 100644 --- a/aldenmarsh/party/corvus.md +++ b/aldenmarsh/party/corvus.md @@ -1,8 +1,12 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > corvus + # Corvus Group lore: - [Places the party has visited](visited.md) +- [Laurel Fallenditch's Reforms](laurel_fallenditch.md) +- [The Black Oracle](black_oracle.md) Private lore: diff --git a/aldenmarsh/party/elira.md b/aldenmarsh/party/elira.md index 1c37abb..9452e0b 100644 --- a/aldenmarsh/party/elira.md +++ b/aldenmarsh/party/elira.md @@ -1,9 +1,10 @@ -# Elira Rosefist +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > elira rosefist Group lore: - [Places the party has visited](visited.md) - +- [Laurel Fallenditch's Reforms](laurel_fallenditch.md) +- [The Black Oracle](black_oracle.md) Private lore: diff --git a/aldenmarsh/party/laurel_fallenditch.md b/aldenmarsh/party/laurel_fallenditch.md new file mode 100644 index 0000000..f0374dc --- /dev/null +++ b/aldenmarsh/party/laurel_fallenditch.md @@ -0,0 +1,33 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > laurel fallenditch's reforms + +## Printed Pamplet + +**Truth** - "See what is, ignore what is not," these are the words of our Holy **Lord Baneth**. I will try to speak as plainly and briefly as possible, although it does not come naturally to me. The Church of **Baneth** has not seen **His** light in hundreds of years, although **His** eye watches us everywhere. We have strayed from his command. The Church has become a political institution, as is plain to any child. This is not a new change, but being old does not make something right. **Baneth** issued no special command to **His** priests to tell others what to do. We have no special guidance from Him, beyond our own dubious wisdom, protect us from hubris. It was not right to exert our will over the will of our follow citizens. It was not right, is not right, and it must stop. The Church must return from a political to a religious body. + +**Charity** - The Church should offer free education to all. The Church, as much as possible, and it is possible today with no changes, should offer free healing to all. + +**Patience** - The truth of **Baneth** will come to all in time. The Church must cut ties with the government immediately. It must relinquish control of its council seats. It mush relinquish the Steel for the use of the country, except a small force for the use of the Church. It must relinquish the Scriptoria. + +**Silence** - The Church must remove that which is unneccessary. Sermons must be restricted only to scripture of His word and life. If needed, we will erect new churches in the country. The Doctrine of Primacy is not sciptoral and must be rejected. + +**Loyalty** - The Gardeners, although they have provided a great service with their education to all, are not part of the Holy Church. The Church must cut ties with the Gardeners immediately. The Church must cut ties with the nobility of Aldenmarsh immediately. + +**Light** - Above all else, we must re-establish conversation with **Baneth**. + +**Family** - All have possibility in **Baneth**'s eyes. The Aldish Church of **Baneth** must become the Church of **Baneth**. Restrictions on non-Aldish priests must be lifted, and we will send missionaries abroad. + +Signed, Laurel Fallenditch, Priest of **Baneth** and sixth generation Aldish citizen + +South of Canyon, Charity Block, Long red house + +## Research into penalties + +- Heresy - Censure; Stripped of priesthood; Stripped and blinded / Stripped and banished; Stripped and executed +- Blasphemy - Corporal Punishment; Corporal Punishment and Mark; Death +- Assault - Fine; Fine and Corporal Punishment; Fine, Corporal Punishment and Death +- Resisting Arrest - Fine and Corporal Punishment; Fine, Corporal Punishment, and Mark +- Treason - Corporal Punishment; Loss of limb and Mark; Banishment; Death +- Treason (nobility) - Loss of title; Banishment (if in the public good) +- High Treason - Death + +Aldenmarsh doesn't keep paperwork on citizenry, and long-term imprisonment is unheard of. If convicted of a major crime, the victim is visibly tattooed ("Marked") with their crime. If someone would get a third Mark they are executed. diff --git a/aldenmarsh/party/makian.md b/aldenmarsh/party/makian.md index a9c920d..8d8ef55 100644 --- a/aldenmarsh/party/makian.md +++ b/aldenmarsh/party/makian.md @@ -1,10 +1,9 @@ -# Makian +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > makian Group lore: - [Places the party has visited](visited.md) - Private lore: - None diff --git a/aldenmarsh/party/nobility.md b/aldenmarsh/party/nobility.md index 33b4781..edc34cf 100644 --- a/aldenmarsh/party/nobility.md +++ b/aldenmarsh/party/nobility.md @@ -1,3 +1,4 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > aldish nobility (lore) # Aldish nobility Aldish nobility are old and have been entrenched for hundreds of years. They are a rich elite who don't work. They have their own complex and exclusionary society, with a focus on "being cultured", education, and virtue (with of course the usual display of wealth). diff --git a/aldenmarsh/party/players1.md b/aldenmarsh/party/players1.md index a8242a0..97b7820 100644 --- a/aldenmarsh/party/players1.md +++ b/aldenmarsh/party/players1.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > aldenmarsh party + # Party Players get access to special background info. @@ -7,7 +9,6 @@ Players get access to special background info. | Elira Rosefist | Half-elf | Warlock | Aldish | [Dodge only](elira.md) | | Becket Riend | Tabaxi | Rogue | Aldish | [Jessen only](becket.md)| | Calaum Cadell | Half-elf | Paladin | Aldish | [Liam only](cal.md) | -| Makian Tramell | Elf | Monk | None | [Mack only](makian.md) | | Zorinn | Dragonborn | Wizard | Visa | [Space only](zorinn.md) | Everyone has access to: @@ -16,4 +17,5 @@ Everyone has access to: diff --git a/aldenmarsh/party/skarra.md b/aldenmarsh/party/skarra.md new file mode 100644 index 0000000..e0fa569 --- /dev/null +++ b/aldenmarsh/party/skarra.md @@ -0,0 +1,32 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > cal's letters + +Letters betweeen Cal and Sca + +Jacob to Cal, Year 422 Day 73 + +``` +Dear Cal, + +I hope this letter finds you safe. I would have preferred to tell you such personal news crammed like fish in a barrel and not tossing it over a gulch, but I understand travel is difficult. This mail is safe from any wrong eyes. + +I've briefly met your parents decades ago, though I didn't know them well. They were Neville and Linda Jorvik. Neville Jorvik was a knight from Lorille, who immigrated to Aldenmarsh. Linda Kingstone was noble, and her family disowned her for marrying Neville. Both were half elvish, knock on wood. Neville was in the Watch, and Linda joined afterwards. That's why the Watch made sure to raise you. Every detail we know about how who killed them, we know from asking you as a child. We looked through the house but didn't find any clear signs. I don't know any more than you do. + +I will pass your message on to Scarra. I'm sure he will be proud. + +-Jacob +``` + +Skarra to Cal, Year 422 Day 55 + +``` +Dear Cal, + +I won't be home, unfortunately. I'll be out fishing with Jacob on his boat for the next three weeks. It is the 51st of the year as I write this. But, you're welcome to stop by. I'd enjoy a spar, though I'm sure I'll regret it the morning after. + +Congratulations on finding work. Congratulations also on your new allies. If they prove fast, perhaps you should introduce us. A friend of Cal is a friend of mine. + +Stand strong with Baneth. Only fight when it upholds the peace--do not be too eager to strike down evil doers. None of us is perfect. + +-Skarra + +``` diff --git a/aldenmarsh/party/watch.md b/aldenmarsh/party/watch.md index 66693d9..b679248 100644 --- a/aldenmarsh/party/watch.md +++ b/aldenmarsh/party/watch.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > the watch + # The Watch The Watch is an international force of good in the continent. They are made up of paladins, clerics, and other do-gooders of all faiths. They help people and make the world better wherever they can. They don't respect government authority, and in Aldenmarsh they operate illegally and secretly. There is no international headquarters or authority--groups of Watch members in each country decide what to do independently. diff --git a/aldenmarsh/party/william.md b/aldenmarsh/party/william.md index ea54362..bb76391 100644 --- a/aldenmarsh/party/william.md +++ b/aldenmarsh/party/william.md @@ -1,9 +1,9 @@ -# William +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > william johnson Group lore: - [Places the party has visited](visited.md) - +- [The Black Oracle](black_oracle.md) Private lore: diff --git a/aldenmarsh/party/zorinn.md b/aldenmarsh/party/zorinn.md index c399f1c..a001257 100644 --- a/aldenmarsh/party/zorinn.md +++ b/aldenmarsh/party/zorinn.md @@ -1,9 +1,10 @@ -# Zorrinn +[za3k](/) > [aldenmarsh](/aldenmarsh) > [party](/aldenmarsh/players1.md) > zorinn Group lore: - [Places the party has visited](visited.md) - +- [Laurel Fallenditch's Reforms](laurel_fallenditch.md) +- [The Black Oracle](black_oracle.md) Private lore: diff --git a/aldenmarsh/senly_faye.md b/aldenmarsh/senly_faye.md index f309b30..d021df0 100644 --- a/aldenmarsh/senly_faye.md +++ b/aldenmarsh/senly_faye.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > senly faye + # Country, Senly Faye ## Facts diff --git a/aldenmarsh/sharoque.md b/aldenmarsh/sharoque.md index e9ff861..32e4dff 100644 --- a/aldenmarsh/sharoque.md +++ b/aldenmarsh/sharoque.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > sharoque + # Country, Sharoque ## Facts **Population**: 80,000 diff --git a/aldenmarsh/south_daylia.md b/aldenmarsh/south_daylia.md index 315b0a4..7de963b 100644 --- a/aldenmarsh/south_daylia.md +++ b/aldenmarsh/south_daylia.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > south daylia + # Country, South Daylia ## Facts **Population**: 35,000 diff --git a/aldenmarsh/southern_federation.md b/aldenmarsh/southern_federation.md index 27bf449..de2019c 100644 --- a/aldenmarsh/southern_federation.md +++ b/aldenmarsh/southern_federation.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > southern federation + # Country, Southern (Humland) Federation ## Facts **Population**: 170,000 diff --git a/aldenmarsh/spell_sales.md b/aldenmarsh/spell_sales.md index 486b640..04273ff 100644 --- a/aldenmarsh/spell_sales.md +++ b/aldenmarsh/spell_sales.md @@ -1,3 +1,4 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [lore](lore.md) > spell sales Some spells are available for purchase by the Church of Baneth. They are available in major cities or churches. About one in three priests of Baneth can cast spells. | Spell | Cost in SP | Effects| diff --git a/aldenmarsh/splintered_states.md b/aldenmarsh/splintered_states.md index e716b9c..9526c31 100644 --- a/aldenmarsh/splintered_states.md +++ b/aldenmarsh/splintered_states.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > splintered states + # Political Area, Splintered States ## Facts diff --git a/aldenmarsh/wastes.md b/aldenmarsh/wastes.md index dd56135..48afa5c 100644 --- a/aldenmarsh/wastes.md +++ b/aldenmarsh/wastes.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > the wastes + # Region, The Wastes ## Facts **Population**: 5,000 diff --git a/aldenmarsh/xuxuwell.md b/aldenmarsh/xuxuwell.md index eae893c..b868de4 100644 --- a/aldenmarsh/xuxuwell.md +++ b/aldenmarsh/xuxuwell.md @@ -1,3 +1,5 @@ +[za3k](/) > [aldenmarsh](/aldenmarsh) > [maps](maps.md) > xuxuwell + # Country, Xuxuwell ## Facts **Population**: 200,000